![]() If you want to know more about Shadowrun Dragonfall Save Editor, you can visit this forum thread: Use it at your own risk and responsibility, backup your save game files before editing them, check for updates or fixes from the creator or other users, avoid errors or glitches in your game, avoid conflicts with other mods or tools, and respect the hard-coded or encrypted data structures by the game engine. Shadowrun Dragonfall Save Editor has some risks and limitations that you should be aware of before using it. It works for both Shadowrun Returns and Shadowrun Dragonfall, including the Director's Cut version. ![]() It is a fan-made software created by Chris Friedel (DigitalPigeon) and shared on the Shadowrun forums. However, Shadowrun Dragonfall Save Editor is not an official product of the game developers or publishers. ![]() With Shadowrun Dragonfall Save Editor, you can edit various aspects of your character and items, such as attributes, skills, essence, magic, karma, nuyen and more. Any advice pertaining to what etiquettes to pick that ISN'T based on money/karma/fights, is therefore useless.Shadowrun Dragonfall Save Editor is a handy tool that lets you modify your save game files for Shadowrun Dragonfall, a cyberpunk role-playing game set in a dystopian future. Given that none of the etiquettes provides extra karma, extra cash seems like the next best thing, followed by fights skipped (only 3 fights or 4 enemies total by my count.) Etiquettes just don't do anything else, period. The point of this discussion is to provide details as to what makes each etiquette a better choice than any other. I prefer to show factual information and make valid conclusions based on said facts. Not to mention adepts are more combat self-sufficient and don't need to hire as many or as powerful of team mates. Cost of a top tier sword: 250, cost of top tier spells for shaman/mage, about 10k. Melee characters are the most cost efficient classes in the game, especially adepts with their elite spells costing only 100 nuyen per rank of chi-casting. You just admitted you play a melee character. ![]() Goes a longer way that early greasing your path to end-game. 1000 nuyen in the beginning of the game is the most money you can get from an etiquette and it's also your first fence interaction. *If* you spend 18-20 karma putting your str at 6 compared to 2 charisma that you may already have. Really it still depends on what character you wanna make Originally posted by Nephilim:Academic only nets me 200 dollars extra for something i have enough strength for in the beginning anyways. Academic, corporate, and socialite are actually the best etiquettes. Street is nearly useless compared to 3 int. Only 3 fights skipped: 2 Gangers outside organ grinders with str 4 or gang, Ryker with street or int 3, and NTSB Gate lookout with shadowrunner or corp. None give you extra karma that I've noted. 4: Open extra path to Stevie J's upper floor without spirit summoning or str or decking or a drone. Convince Ryker to give you access to Zipper. Convince Ryker to stand down.Ĭha: 3: Get into BTL lab 2 without a fight (overrated), borrow hobo's ladder. Quickness: 5: chipjack the torturer with the bad BTL (never seen it work, but it's in the editor), 4: pocket the wood necklace if you don't have spirit summoning 2. Str: 6: "Look into my eyes, Van Graas." 1800Y, haymaker McKlusky 4: Intimidate thug in Barrens before Halloweeners, intimidate old man in Stevie's place. Street: Convince Ryker to stand down in BTL Studio. Security: 30, bypasses 2 VERY CHEAPLY BRIBED officers like NTSB and the one guarding Sam's crimescene. Bypasses combat with ganger thug in early game if you lack 4 Strength. Shadowrunner: 200 more from NTSB data #1 2) 500 more from money orders (500 less than socialite), bypasses punk at the NTSB second run, Rebuke Johnny after hospital. His stuff is in the upper left dorm, finding it will trigger his body to spawn downstairs regardless of which path you take.Ĭorporate: 500 more for flight recorder (2nd paydata), bypass punk at NTSB, Impress James Telestrian III, take second. And don't forget to find Shane while you're here for 2 karma not etiquette related. Socialite: 1000 more from UB money orders (3000/2500/2000) from Van Graas, take last but before you get home from your first run in the UB. Delilah's stones, Impress Aljernon - take FIRST if you don't have Strength 6.
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